The Spooky-Cute Puzzler Functions as the Excellent Alternative to Halloween Horror

Not every spooky season experience needs to frighten players. From well-known tales like mystery-solving cartoons to endearing shows such as Over the Garden Wall, numerous Halloween-themed titles are enjoyable without needing causing fear. Moreover, a increasing selection of eerie-charming games with Halloween vibes, though lacking the truly terrifying intensity of terror. Gloomy Eyes arrived in the fall, and stands as an superb comfortable option to the truly terrifying releases of the current season.

This title visual
Image: Creators, Studio, Art Team, Publishers

An Original Single-Player Cooperative Adventure

Described as a solo collaboration problem-solving title, Gloomy Eyes pairs up a living-impaired child called Gloomy and a human girl called Nena as they begin an mission to return daylight to their shadowy environment. Their appearance evokes stylized dolls mixed with the puppets from a Laika film. Their light-complected and heavy-lidded style borrows heavily from the look of Tim Burton’s films, and the narrative is a classic family-friendly journey. These two builds an unbreakable friendship over the duration of the game’s multiple stages as Nena attempts to show to her religious guardian that, hey, possibly zombies are actually good.

Innovative Problem-Solving Features

The innovative description comes about from the game’s world-based challenges. After Gloomy and Nena encounter each other, players alternate between the newfound friends to complete challenges and advance through the levels. Since he's not alive, Gloomy can’t walk through the illumination of a streetlight, while Nena will get snatched up by loitering creatures except if a lamp is focused on them.

It's necessary for them to collaborate effectively — actually, you’ll use them in tandem — to complete stages. Nena may move or temporarily shut off illumination to clear paths for Gloomy, while the intellectually curious character will utilize his supernatural ability to shift around items in the surroundings, opening up ways for Nena.

Gloomy Eyes visual
Visual: Developers, Studio, 3DAR, Be Revolution/Untold Tales

Engaging World Building

These challenges remind me a bit of The Gardens Between, in the manner the levels are hovering, diorama-like structures that the camera rotates in sync with your characters. Gloomy Eyes’ environments are very enjoyable, guiding the duo around a amusement park and through a ghostly building, amid other locales. There’s a “diorama view” feature that enables you to view from afar and turn the stages, both for admire the artwork and search for routes that may not have been clear.

Slight Issues and Overall Gameplay

This represents one of the sole problems with Gloomy Eyes. Comparable to other releases with a fixed perspective, it’s not always clear where the heroes may or may not travel. Players might have to randomly encounter a few random items to figure out which ones are interactable, as it’s not always intuitive.

However, those slight speedbumps don't obstruct of a spooky-cute fun adventure. Gloomy Eyes runs on the short side, with roughly several hours worth of challenges. Subsequent stages integrate light sneaking and dynamic sequences with the challenge completion, as Gloomy Eyes marches toward a rewarding — and somewhat unexpected — ending.

Release and Conclusion

Gamers steering clear of the terror of terrifying games should definitely try Gloomy Eyes. It’s available on Switch console, PS5, Windows PC, and Xbox, and is available at a reduced price for 25% off on game marketplaces.

Gloomy Eyes is available on various systems and offers a pleasurable option for players in search of spooky entertainment without the terrifying moments.

Daniel Watkins
Daniel Watkins

Dr. Helena Voss is an astrophysicist and science communicator who translates complex cosmic phenomena into accessible stories.